Faerie is the home of all Fae, yet they’ve managed to infiltrate the Mortal Realm and make it their home. They’ve even forged bonds of friendship with human magic users. Here’s a list of everything magical and monstrous. Follow the links on images to read more.
Dark Fae and Monsters
The Hunt (Wild Hunt)
Females are rare. They’re more vicious than the males. (They get into more fights and die.)
Ferocious creatures with claws and sharp teeth. Particularly strong glamour to hide their true selves even from other fae.
When the Hunt is around, every living creature feels primordial fear. They remember the worst moments of their lives. The Hunt causes people to feel extra anger and violence as well – leads to lots of fights filled with fear and anger whenever the Hunt is near.
Only certain fae are immune to their effect: the monarchs of the Courts, the Cù Sìth and Caìt Sìth, and particularly strong fae like the Assassin.
Their allegiance is to the Dark Court even though they are technically a law unto themselves like the Cù Sìth and Caìt Sìth.
Pack loyalty is everything.
They take part in seasonal ritualistic hunts/kills to feed the magic of the earth(the place magic comes from).
Mortal enemies: none known.
The Most Powerful Fae
The Faery Queen
Formal name: Queen Andromeda (used to seal compacts, curses, etc. There’s power in a name.).
Known as: Mae.
Known love-interest: Jamie MacKinnion, leader of the Galno, laird of clan Kinnion.
Weaknesses: none known.
Mae is the all-powerful queen of the fae. Though she shares the responsibility of Faerie and all fae with the Dark King, it is on her mercy fae (and others) fall when they have transgressed. She makes the rules; she enforces the rules (sending the Assassin or the Seelie Knights after the perpetrators).
Only the Assassin, the Dark King and the Cù Sìth can rival her powers. Even Ankou, King of the Dead, defers to her.
She can be volatile, merciful, caring and careless depending on her mood. The Rift was caused during one of her careless moments.
She is Faerie. Everything lives and dies by her whim. Everything comes into being or disappears at her command. After the Rift that divided Faerie, she no longer has such power over the Dark Lands belonging to the Unseelie Court and the Dark King.
When she decides to interfere in the Mortal Realm it is rarely a whim: she had foreseen something in her waterfall that is the Eye of Time, and it had most likely been confirmed by one of her Seers or even the Fates.
Mae is a powerful, independent woman in charge of a whole race of beings. It is her job to make sure that peace prevails between Man and Fae, to make sure the Dark King doesn’t do more damage than he already did by creating the Rift and the Labyrinth, and that everyone survives the unexpected.
Usually the size of a human thumb, they can change size and appearance at will just like all fae. It takes a lot of magic, though.
They love ribbons. Their clothes are usually made of ribbons – in any colour. Some clans may have a preference in style or colour.
They always live in thorn trees, including fruit trees that have thorns (apple and lemon trees, for instance).
Pixies love mushrooms. They will plant them anywhere. When they have revels, mushrooms will grow in a circle around the place of the revel – sometimes growing huge overnight. It is unlucky to remove or harm these mushrooms: pixies will cause mischief in various forms. In some occasions, they will live in mushrooms: special faery trees that happen to be thorn trees will be guarded by pixies who live in mushrooms at the base of the tree.
Pixies also have a love of growing tulips, cannas and other bulb flowers. They will encourage the growth of these plants wherever they live.
They love to have fun. They are mischievous creatures who enjoy riddles. They also like playing games. Pixies usually don’t harm others, but when it is a choice between their own survival and that of another creature, they will always choose themselves.
Pixies are great at creating glamour. As a group, they can create illusions so strong that even other fae cannot see through it. Some might even do it as a favour…
The In-Between is a shadow world, a prison.
Only powerful Fae can move easily between it and the other Realms (only the Faerie Queen, the Dark King and the Assassin can accomplish this – even Ankou stays away, but only because death doesn’t exist there). Others need special ingredients that come at a price: the first fire given to man by Dragons – Eternal Flame; water from a sacred spring carried in a special crystal chalice; wood from the heart of an oak tree – only a Dryad’s tree will work.
The In-Between takes the life-essence from those trapped there, though it doesn’t kill them. It sloughs away their body and soul.
Those who are powerful – or in great need – can communicate with someone close to them on the outside. But it takes even more of their life-essence to do so. The In-Between is a cruel place.
Fae – led by the Caìt Sìth – have to take light to the In-Between to keep balance between darkness and light or all the Realms will fall to the all-consuming darkness of the In-Between.
The Wild Wood
The Wild Wood was formed after the Rift that tore Faerie to pieces.
It is a place neither in the Mortal Realm nor Faerie, yet is filled with magic and wonder. Wild Fae live there – they have changed over time in ways that other Fae hadn’t.
It is the easiest way to travel between Realms – but it is extremely dangerous. Wild Magic runs through the Wild Wood. But if you can find a copse of trees that connect to the Wild Wood, you can safely travel to where you need to go – especially if travelling out in the open is too dangerous.
The only safe rings to use are those with white flowers, white stones and white mushrooms. These rings will take you safely to wherever they end up. Pairs of faery rings work together, creating a portal from one location to another.
The grass inside a faery ring will always be different than the grass outside of the ring – something to do with their portal quality and where they lead to.
Pixie rings are technically faery rings, but they do not have stones and always have tulips among the mushrooms. These rings shouldn’t be trusted: pixies are fond of pranks.
Never destroy the mushrooms of a faery ring, as it will cause great tragedy to you. If a faery ring needs to be dismantled before it can be finished (the mushrooms sprout first), carefully remove the mushrooms without breaking them, put them in a plastic bag, seal the bag and dispose of in the garbage – it will end up somewhere safe for the fae to create a new ring.
Their only defining characteristic: a different grass type growing in a circle within another type of grass. Sometimes it is obvious: kikuyu growing in veld grass. But the true faery circle, the one created by the Cù Sìth, usually has a type of lily in the circle that still looks like grass to fool the eye.
Faery circles can take you wherever you wish to go and do not need another faery circle to deliver you safely at your destination. Faery circles are rare – the Cù Sìth do not believe in allowing great power to be accessible to just anyone.
A dead faery circle will have nothing growing inside: it will be a circle of barren soil surrounded by grass. This can mean various things, but usually it means that all the magic in the area is depleted by a great battle. Or that the Cù Sìth who had created it was dead and had been the last of their bloodline.
Momentary. Created by human magic-users (warlocks, witches, druids, etc.). Something strong has to be channelled to create these portals: standing stones, meteoroids, the full moon, the blood, bones and scales of dragons, etc.
Caves and Tunnels
Thanks to the dwarves and duergar, what happens within the earth can be in either Faerie or the mortal realm. Caves and tunnels can lead anywhere… even dangerous places no-one should ever go.